QScatterDataItem Class
The QScatterDataItem class provides a container for resolved data to be added to scatter graphs. More...
| Header: | #include <QScatterDataItem> |
| CMake: | find_package(Qt6 REQUIRED COMPONENTS Graphs)target_link_libraries(mytarget PRIVATE Qt6::Graphs) |
| qmake: | QT += graphs |
- List of all members, including inherited members
- QScatterDataItem is part of Qt Graphs C++ Classes for 3D.
Public Functions
| QScatterDataItem() | |
| QScatterDataItem(QVector3D position) | |
| QScatterDataItem(QVector3D position, const QQuaternion &rotation) | |
| QScatterDataItem(float x, float y, float z) | |
| QVector3D | position() const |
| QQuaternion | rotation() const |
| void | setPosition(QVector3D pos) |
| void | setRotation(const QQuaternion &rot) |
| void | setX(float value) |
| void | setY(float value) |
| void | setZ(float value) |
| float | x() const |
| float | y() const |
| float | z() const |
Detailed Description
A scatter data item holds the data for a single rendered item in a scatter graph. Scatter data proxies parse data into QScatterDataItem instances for scatter graphs.
See also QScatterDataProxy and Qt Graphs C++ Classes for 3D.
Member Function Documentation
[constexpr noexcept] QScatterDataItem::QScatterDataItem()
Default constructor for scatter data item.
[explicit noexcept] QScatterDataItem::QScatterDataItem(QVector3D position)
Constructs scatter data item with position position.
[explicit noexcept] QScatterDataItem::QScatterDataItem(QVector3D position, const QQuaternion &rotation)
Constructs scatter data item with position position and rotation rotation.
[explicit noexcept] QScatterDataItem::QScatterDataItem(float x, float y, float z)
Constructs a scatter data item at the position specified by x, y, and z.
[noexcept] QVector3D QScatterDataItem::position() const
Returns the position of this data item.
See also setPosition().
QQuaternion QScatterDataItem::rotation() const
Returns the rotation of this data item.
See also setRotation().
[noexcept] void QScatterDataItem::setPosition(QVector3D pos)
Sets the position pos for this data item.
See also position().
[noexcept] void QScatterDataItem::setRotation(const QQuaternion &rot)
Sets the rotation rot for this data item. The value of rot should be a normalized QQuaternion. If the series also has rotation, item rotation is multiplied by it. Defaults to no rotation.
See also rotation().
[noexcept] void QScatterDataItem::setX(float value)
Sets the x-coordinate of the item position to the value value.
See also x().
[noexcept] void QScatterDataItem::setY(float value)
Sets the y-coordinate of the item position to the value value.
See also y().
[noexcept] void QScatterDataItem::setZ(float value)
Sets the z-coordinate of the item position to the value value.
See also z().
[noexcept] float QScatterDataItem::x() const
Returns the x-coordinate of the position of this data item.
See also setX().
[noexcept] float QScatterDataItem::y() const
Returns the y-coordinate of the position of this data item.
See also setY().
[noexcept] float QScatterDataItem::z() const
Returns the z-coordinate of the position of this data item.
See also setZ().