A smart object's base class definition. More...
#include <Evas_Common.h>
Data Fields | |
| const char * | name |
| the name string of the class | |
| int | version |
| void(*) | add (Evas_Object *o) |
| code to be run when adding object to a canvas | |
| void(*) | del (Evas_Object *o) |
| code to be run when removing object from a canvas | |
| void(*) | move (Evas_Object *o, Evas_Coord x, Evas_Coord y) |
| code to be run when moving object on a canvas. | |
| void(*) | resize (Evas_Object *o, Evas_Coord w, Evas_Coord h) |
| code to be run when resizing object on a canvas. | |
| void(*) | show (Evas_Object *o) |
| code to be run when showing object on a canvas | |
| void(*) | hide (Evas_Object *o) |
| code to be run when hiding object on a canvas | |
| void(*) | color_set (Evas_Object *o, int r, int g, int b, int a) |
| code to be run when setting color of object on a canvas. | |
| void(*) | clip_set (Evas_Object *o, Evas_Object *clip) |
| code to be run when setting clipper of object on a canvas. | |
| void(*) | clip_unset (Evas_Object *o) |
| code to be run when unsetting clipper of object on a canvas. | |
| void(*) | calculate (Evas_Object *o) |
| code to be run when object has rendering updates on a canvas | |
| void(*) | member_add (Evas_Object *o, Evas_Object *child) |
| code to be run when a child member is added to object | |
| void(*) | member_del (Evas_Object *o, Evas_Object *child) |
| code to be run when a child member is removed from object | |
| const Evas_Smart_Class * | parent |
| this class inherits from this parent | |
| const Evas_Smart_Cb_Description * | callbacks |
callbacks at this level, NULL terminated | |
| const Evas_Smart_Interface ** | interfaces |
Evas_Smart_Interface pointers array, NULL terminated. | |
| const void * | data |
A smart object's base class definition.
| const char* _Evas_Smart_Class::name |
the name string of the class
Referenced by evas_object_smart_type_check(), and evas_object_smart_type_check_ptr().
| void(*) _Evas_Smart_Class::add(Evas_Object *o) |
code to be run when adding object to a canvas
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::del(Evas_Object *o) |
code to be run when removing object from a canvas
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::move(Evas_Object *o, Evas_Coord x, Evas_Coord y) |
code to be run when moving object on a canvas.
x and y will be new coordinates one applied to the object. use evas_object_geometry_get() if you need the old values, during this call. after that, the old values will be lost.
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::resize(Evas_Object *o, Evas_Coord w, Evas_Coord h) |
code to be run when resizing object on a canvas.
w and h will be new dimensions one applied to the object. use evas_object_geometry_get() if you need the old values, during this call. after that, the old values will be lost.
| void(*) _Evas_Smart_Class::show(Evas_Object *o) |
code to be run when showing object on a canvas
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::hide(Evas_Object *o) |
code to be run when hiding object on a canvas
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::color_set(Evas_Object *o, int r, int g, int b, int a) |
code to be run when setting color of object on a canvas.
r, g, b and a will be new color components one applied to the object. use evas_object_color_get() if you need the old values, during this call. after that, the old values will be lost.
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::clip_set(Evas_Object *o, Evas_Object *clip) |
code to be run when setting clipper of object on a canvas.
clip will be new clipper one applied to the object. use evas_object_clip_get() if you need the old one, during this call. after that, the old (object pointer) value will be lost.
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::clip_unset(Evas_Object *o) |
code to be run when unsetting clipper of object on a canvas.
if you need the pointer to a previous set clipper, during this call, use evas_object_clip_get(). after that, the old (object pointer) value will be lost.
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::calculate(Evas_Object *o) |
code to be run when object has rendering updates on a canvas
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::member_add(Evas_Object *o, Evas_Object *child) |
code to be run when a child member is added to object
Referenced by evas_object_smart_clipped_smart_set().
| void(*) _Evas_Smart_Class::member_del(Evas_Object *o, Evas_Object *child) |
code to be run when a child member is removed from object
Referenced by evas_object_smart_clipped_smart_set().
| const Evas_Smart_Class* _Evas_Smart_Class::parent |
this class inherits from this parent
Referenced by evas_object_smart_type_check(), evas_object_smart_type_check_ptr(), and evas_smart_class_inherit_full().
| const Evas_Smart_Interface** _Evas_Smart_Class::interfaces |
Evas_Smart_Interface pointers array, NULL terminated.
These will be the interfaces supported at this level for an object (parents may have others)